ABOUT ME
Highly proficient 3D Artist, Modeler and Content Developer for games and VR experiences. Crafts game ready assets with physically accurate materials for use in real-time game engines. A collaborative team player with experience leading projects and meeting deadlines. Constantly progressing with a growing base of knowledge that encompasses the entire 3D production pipeline.
Highly proficient 3D Artist, Modeler and Content Developer for games and VR experiences. Crafts game ready assets with physically accurate materials for use in real-time game engines. A collaborative team player with experience leading projects and meeting deadlines. Constantly progressing with a growing base of knowledge that encompasses the entire 3D production pipeline.
EDUCATION
BFA, Memphis College of Art
The first BFA with a focus on Interactive Computer Graphics
The first BFA with a focus on Interactive Computer Graphics
SOFTWARE
Maya
Blender
Substance Painter
Substance Designer
UE4
Nvidia Omniverse
Unity 3D
Character Creator 3
IClone7
Daz Studio
Speed Tree
Quixel Bridge
Quixel Mixxer
Adobe Photoshop
Adobe Illustrator
Adobe Premiere
Adobe After Effects
Meshroom
QGIS
PTGui
TeamSpeak
TeamViewer
Perforce, GitHub, Fork
Slack, Trello, Zoom, Discord
MS Office Suite
Blender
Substance Painter
Substance Designer
UE4
Nvidia Omniverse
Unity 3D
Character Creator 3
IClone7
Daz Studio
Speed Tree
Quixel Bridge
Quixel Mixxer
Adobe Photoshop
Adobe Illustrator
Adobe Premiere
Adobe After Effects
Meshroom
QGIS
PTGui
TeamSpeak
TeamViewer
Perforce, GitHub, Fork
Slack, Trello, Zoom, Discord
MS Office Suite
EXPERIENCE
RTI Int. Research Triangle Park, NC - 3D Specialist
Feb 2021 - August 2021
• Updated, co-developed and documented a 3D character development pipeline for creating new NPC and VR Avatar characters
• Created dozens of unique characters with multiple wardrobe, hair and look configurations in Unity 3D
• Created environment assets and props for a large scale, multiplayer VR training experience
RogueProducer - Drive Shack, Raleigh, NC - 3D Production Artist February 2019 - May 2020
• Created a series of virtual themes driven by actual game play at a multi-story golf driving range
• Designed multiple levels using Unity LWRP with night/day variances and cut scene animations
• Created stylized 3D characters, props, and game play to represent radar tracked elements in the environment
Full Impact Games, Spruce Pine, NC - 3D Artist
April 2016 - June 2019
• Modeled a wide range of assets and scenes for AEC visualization clients
• Became a lead project developer and managed all aspects of the assignment, including client communication and deliverables
• Collaborated and co-developed VR applications and experiences in both Unity and the Unreal Engine
Orange 20 Bikes, Los Angeles - Owner, CEO
June 2006 - June 2017
• Started a business that served the community for over a decade
• Managed staff, developed products and branding, designed artwork, created e-commerce systems, web sites, social content, marketing and advertising
• Sponsored and participated in events that altered the cities transportation paradigm to benefit urban cycling initiatives
• Sold bikes to Hollywood A-List celebrities and introduced cycling to countless individuals
Alex Advertising, Los Angeles - Graphic Designer
February 2002 - June 2007
• Produced engaging print, product packaging and web content
• Developed kiosks for trade shows and point of purchase displays for retail stores
• Consulted with clients and publishers to create advertising campaigns while negotiating ad rates and placement options
Feb 2021 - August 2021
• Updated, co-developed and documented a 3D character development pipeline for creating new NPC and VR Avatar characters
• Created dozens of unique characters with multiple wardrobe, hair and look configurations in Unity 3D
• Created environment assets and props for a large scale, multiplayer VR training experience
RogueProducer - Drive Shack, Raleigh, NC - 3D Production Artist February 2019 - May 2020
• Created a series of virtual themes driven by actual game play at a multi-story golf driving range
• Designed multiple levels using Unity LWRP with night/day variances and cut scene animations
• Created stylized 3D characters, props, and game play to represent radar tracked elements in the environment
Full Impact Games, Spruce Pine, NC - 3D Artist
April 2016 - June 2019
• Modeled a wide range of assets and scenes for AEC visualization clients
• Became a lead project developer and managed all aspects of the assignment, including client communication and deliverables
• Collaborated and co-developed VR applications and experiences in both Unity and the Unreal Engine
Orange 20 Bikes, Los Angeles - Owner, CEO
June 2006 - June 2017
• Started a business that served the community for over a decade
• Managed staff, developed products and branding, designed artwork, created e-commerce systems, web sites, social content, marketing and advertising
• Sponsored and participated in events that altered the cities transportation paradigm to benefit urban cycling initiatives
• Sold bikes to Hollywood A-List celebrities and introduced cycling to countless individuals
Alex Advertising, Los Angeles - Graphic Designer
February 2002 - June 2007
• Produced engaging print, product packaging and web content
• Developed kiosks for trade shows and point of purchase displays for retail stores
• Consulted with clients and publishers to create advertising campaigns while negotiating ad rates and placement options